Literatur |
- Frank Nielsen: Visual Computing. Charles River Media, 2005.
- Tomas Akenine-Möller and Eric Haines and Naty Hoffman and Angelo Pesce and Micha? Iwanicki and Sébastien Hillaire: Real-Time Rendering. Third Edition. A K Peters/CRC Press, 2018.
- Pawel Lapinski Vulkan Cookbook: Solutions to next gen 3D graphics API. Packt Publishing, 2017 |